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If you have build slaves which are headless (e.g. Job configuration Running on headless build machines
#Android emulator lock screen mac android
If, after all these steps, the required Android SDK tools are not found and auto-installation is disabled, the build will be marked as "not built" and will stop. If nothing is found, the plugin will search on the PATH to attempt to locate a usable set of SDK tools. If no value is entered, or the plugin cannot find a valid SDK under the configured path, it will search under the following environment variables on the build node to try and locate a usable SDK: This will be replaced at build time from the node's environment variables (see the "Node Properties" settings for each slave), or from the build's environment. This can either be an absolute path, or can contain environment variables in the format $``VARIABLE_NAME. Via the main configuration page, you can optionally specify the location where each build node can locate a copy of the Android SDK. If one is not found, it will be installed automatically. Generally no global configuration is needed - the plugin will try hard to locate an installed Android SDK whenever it is needed.
#Android emulator lock screen mac install
From the SDK Manager, you can easily install the desired " SDK Packages". If you want the plugin to automatically generate new emulator instances, but disable auto-installation, you must install one or more Android platform versions into the SDK.īy default, the SDK only comes with the bare minimum in this case you will need to separately download each individual platform version you wish to build or test against.Īgain, this is done via the Android SDK and AVD Manager tool, accessible via the command line " android", or via the "Window" menu in Eclipse, if you use the Eclipse ADT plugin. If you only wish to run pre-existing emulator instances (aka Android Virtual Devices, or AVDs), there are no further requirements - only these two components are required. If you install the Android SDK yourself, you must install at least two further components, via the Android SDK and AVD Manager:
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View manual SDK installation requirements. You can, however, disable automated installation via the "Automatically install Android components when required" option on the main Jenkins configuration page. This means that no manual effort is required to start running Android emulators with Jenkins. The plugin will automatically download and install the Android SDK, if it's not already installed when a build starts. Jenkins version 2.32 or newer is required.
Emulator snapshots can be automatically created.Waits until the emulator is fully started-up.Android SDK dependencies are automatically downloaded and installed.Its configuration can be parameterised, including OS version, screen size, locale and hardware properties.This plugin lets you automate a number of Android-related tasks during a build: See also: Google Play Android Publisher Plugin.
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Automates many Android development tasks including SDK installation, build file generation, emulator creation and launch, APK (un)installation, monkey testing and analysis.